All work

YOLO Card

Project Overview

A gamified redemption platform engineered to automate campaign prize distribution for YOLO Card holders. Users experience an interactive randomized raffle; behind it, the backend runs as a strict quota management engine.

How It Works

Varying reward tiers - from exclusive merchandise to e-vouchers - are distributed proportionally across the campaign, so prizes last for its whole run instead of being drained on day one.

Security

Every play is gated by a single-use token: validated once, consumed once, so a code can never be redeemed twice.

01Tap & Win

From Token to Reward

Four screens for the player - one validated, quota-checked transaction behind them.

  1. Enter the token
    01

    Enter the token

    Card holders key in their YOLO Card token; the prize pool - from an iPhone and instant cameras to merchandise and e-vouchers - is on show from the start.

  2. Meet the prizes
    02

    Meet the prizes

    The mystery box and rewards like the YOLO Backpack set up the reveal while the token is validated.

  3. Tap to unlock
    03

    Tap to unlock

    Tapping the YOLO Card unlocks the mystery box - the raffle animation runs while the quota engine picks the tier.

  4. Claim the reward
    04

    Claim the reward

    The win screen confirms the prize; the token is consumed and the redemption recorded.

Let's Build The Engine

Bring the idea, or just the problem. We'll shape the experience and build the engine behind it.